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41. WhErE ArE ThE MiNeRz!?! - in Crime and Punishment [original thread]
their all doing agent missions. Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental disorder.
- by Xtro 2 - at 2007.07.31 10:54:00
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42. NOS Change - in Ships and Modules [original thread]
Originally by: Deschenus Maximus Simply put, nos will not suck the enemy's capacitor below the level your own capacitor is at. So if you are at 50% prcent cap, and activate 8 noses on an inty, it won't be sucked dry like it would currently...
- by Xtro 2 - at 2007.07.30 18:56:00
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43. Poor Amarr :( - in EVE General Discussion [original thread]
CCP cave in yet again. The state of the game before long will be what the whining gamers envision, and not what CCP did. pity. Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental disorder.
- by Xtro 2 - at 2007.07.30 18:23:00
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44. 490 people in V7-MID REINFORCE THE NODE! - in EVE General Discussion [original thread]
no-ones fault at all except the people joining the system watching the local figure rise, and the lag increase, yet still insist on bringing more pilots knowing the end result. people know it happens but still do it, they should blame themselves ...
- by Xtro 2 - at 2007.07.29 12:24:00
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45. I hope T2 battleships don't kill faction battleships... - in Ships and Modules [original thread]
Originally by: MotherMoon faction battleships are the muscle cars of eve. I don't want them to go and be weaker than the T2 battle ships. Hopefully these t2 battleships won't replace the faction BSes. This is what happen with faction frig...
- by Xtro 2 - at 2007.07.17 06:21:00
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46. Phantasm - Good ship, or just a trophy? - in Ships and Modules [original thread]
Originally by: Lolapa So what in fact IS a Phantasm? Anyone have a pic? Looks a bit like this Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental disorder.
- by Xtro 2 - at 2007.07.12 12:14:00
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47. What's the point of 15km to destiniation on AP? - in EVE General Discussion [original thread]
Originally by: Interval Those who play (mindlessly click) are rewarded with faster travel times. Those that afk are not. exactly. Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental ...
- by Xtro 2 - at 2007.07.12 12:07:00
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48. HOW TO STOP PIRACY - in Crime and Punishment [original thread]
Originally by: MASTER SMAMMAH For all those victims of piracy I have this advice. Following this plan will work only if a united front is formed. 3. Fight all pirates everywhere to take back the space you have live in. It's your home, don'...
- by Xtro 2 - at 2007.07.12 12:03:00
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49. These L5's are not working out like they were meant to. - in Missions & Complexes [original thread]
Originally by: JamesTalon I'm just upset that you can't take carriers in any mission with acceleration gates, and I don't think theres any way to know that they have them before accepting the mission. They need to either have the option to...
- by Xtro 2 - at 2007.07.11 13:33:00
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50. How to have CCP Legally steal your battleship with no warning - in EVE General Discussion [original thread]
not that old chestnut, however after reading your post and checking the title of the post i fail to see anywhere how "CCP" themselves managed to step in and "steal" anything whatsoever. Xtro 2 - T actically I nsane T radesman. Insanity, or...
- by Xtro 2 - at 2007.07.11 13:23:00
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51. prefs.ini problem - in EVE General Discussion [original thread]
try setting the option in the nvidia Custom Resolutions, "Allow Modes Not Exposed By The Display", it should pop up as many screenmodes as possible even if your monitor doesnt "really" support them. Also you should have some LCD related prefs som...
- by Xtro 2 - at 2007.07.11 12:09:00
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52. Old pirate video? - in EVE General Discussion [original thread]
classic Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental disorder.
- by Xtro 2 - at 2007.07.07 09:40:00
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53. The A-Team - in Crime and Punishment [original thread]
necromancy is bad m'kay Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental disorder.
- by Xtro 2 - at 2007.07.07 00:36:00
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54. Why are Caldari ships so heavy and slow? - in Ships and Modules [original thread]
Originally by: James Lyrus Edited by: James Lyrus on 05/07/2007 22:06:18 Caldari used to have Torps which hit everything for 100% damage, which were overpowered. Missle boats used to be able to fit 'full sized' missiles, e.g. torps/cru...
- by Xtro 2 - at 2007.07.05 22:18:00
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55. Why do people whine about amaar? - in Ships and Modules [original thread]
i see a lot of, "but x/y/z has 1/2/3 dps" posts, theres more to eve than DPS, DPS alone doesnt win. Xtro 2 - T actically I nsane T radesman. Insanity, or madness, is a semi-permanent, severe mental disorder.
- by Xtro 2 - at 2007.07.05 22:15:00
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56. Why do people whine about amaar? - in Ships and Modules [original thread]
Try something like this. Armageddon. Highslots: 4x Heavy Diminishing Nosferatu 1x Large Smartbomb 3x Mega Pulse Laser 2's (Or Dual Heavy Pulse IIs) Mids: 1x Cap Recharger II 1x 20k+ Warp Disruptor 1x Sensor Booster II (Or Cap Recharger II, or ...
- by Xtro 2 - at 2007.07.05 22:14:00
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57. Why are Caldari ships so heavy and slow? - in Ships and Modules [original thread]
Edited by: Xtro 2 on 05/07/2007 21:58:32 An extract from a mercenary coalition pilots post in 2004, he also isnt the only 1 by a long shot noting the kind of info below. -------- Serge Amarr Seraphin Technologies Mercenary Coalition Posted -...
- by Xtro 2 - at 2007.07.05 21:57:00
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58. Why do people whine about amaar? - in Ships and Modules [original thread]
people without imagination or skill complain about amarr, they insist on cookie cutter all guns/tank/whatever setups then when they die its a case of amarr suck. Setup a armageddon or apoc in a similar fasion to a nos.dominix and not surprisingly...
- by Xtro 2 - at 2007.07.05 21:19:00
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59. Why are Caldari ships so heavy and slow? - in Ships and Modules [original thread]
Originally by: Tovarishch Caldari ships are massive, slow, and least agile for one reason... and one reason only - These disadvantages are counterbalances to how amazingly imbalanced and overly effective missiles were years ago before the...
- by Xtro 2 - at 2007.07.05 21:12:00
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60. Why are Caldari ships so heavy and slow? - in Ships and Modules [original thread]
mass was increased a fair few patches ago when it was popular to fit multiple mwd/ab on caldari ships to make them go at some wicked speeds in an attempt to slow them down a lot. Then came the propulsion nerf so you can only use 1 mwd/ab, but the...
- by Xtro 2 - at 2007.07.05 19:29:00
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